- Jay Kyburz
This
document describes the process of creating art for Freedom Force. It’s intended
to be used internally, but its primary audience will probably be mod authors
wanting to expand the set of Characters, Levels, FX and Cut Scenes used in the
game.
With this
in mind, the information within this document will mostly be technical
limitations or requirements of the engine rather than the visual guidelines and
budgets set specifically for Freedom Force.
Note: This is a working document. New or
updated information will be added from time to time.
Last Update: 28th May 2002 (ver. 1.01)
Freedom Force (TM) is a trademark of Irrational Games, LLC.