Introduction

- Jay Kyburz

 

 

This document describes the process of creating art for Freedom Force. It’s intended to be used internally, but its primary audience will probably be mod authors wanting to expand the set of Characters, Levels, FX and Cut Scenes used in the game.

 

With this in mind, the information within this document will mostly be technical limitations or requirements of the engine rather than the visual guidelines and budgets set specifically for Freedom Force.

 

Note: This is a working document. New or updated information will be added from time to time.

 


Last Update:    28th May 2002 (ver. 1.01)

                        Character – Animated Heads

 

 

 

 

 

 

 

 

 


Freedom Force (TM) is a trademark of Irrational Games, LLC.