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	<title>Irrational Games | coldcall | Activity</title>
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	<pubDate>Wed, 31 Dec 1969 19:00:00 -0500</pubDate>
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				<guid>http://irrationalgames.com/insider/freedom-force-weekend-deal-on-steam/</guid>
				<title><![CDATA[coldcall commented on the blog post Freedom Force Weekend Deal on Steam]]></title>
				<link>http://irrationalgames.com/insider/freedom-force-weekend-deal-on-steam/</link>
				<pubDate>Thu, 11 Feb 2010 04:05:41 -0500</pubDate>

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					<p><a href="http://irrationalgames.com/members/coldcall/" rel="nofollow">coldcall</a> commented on the blog post <a href="http://irrationalgames.com/insider/freedom-force-weekend-deal-on-steam/#comment-3551" rel="nofollow">Freedom Force Weekend Deal on Steam</a> <span class="time-since"></span><br />
<blockquote>Well i got my hands on a second user copy of Silent Storm and it is a wickedly complex tactical RPG. Very impressed, and follows in the great tradiiton of xcom and jagged alliance type gameplay.<br />
I still cannot understand why a TPS cannot be developed along the same tactical lines, using a real-time/pause (give orders) [...]
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				<guid>http://irrationalgames.com/insider/freedom-force-weekend-deal-on-steam/</guid>
				<title><![CDATA[coldcall commented on the blog post Freedom Force Weekend Deal on Steam]]></title>
				<link>http://irrationalgames.com/insider/freedom-force-weekend-deal-on-steam/</link>
				<pubDate>Tue, 09 Feb 2010 03:41:26 -0500</pubDate>

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					<p><a href="http://irrationalgames.com/members/coldcall/" rel="nofollow">coldcall</a> commented on the blog post <a href="http://irrationalgames.com/insider/freedom-force-weekend-deal-on-steam/#comment-3521" rel="nofollow">Freedom Force Weekend Deal on Steam</a> <span class="time-since"></span><br />
<blockquote>Ok Thanks.<br />
Anyone played Silent Storm? I was reading up on tactical RPGs last night and came across some reviews of this game, the majority saying its brilliant.
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				<guid>http://irrationalgames.com/insider/freedom-force-weekend-deal-on-steam/</guid>
				<title><![CDATA[coldcall commented on the blog post Freedom Force Weekend Deal on Steam]]></title>
				<link>http://irrationalgames.com/insider/freedom-force-weekend-deal-on-steam/</link>
				<pubDate>Mon, 08 Feb 2010 06:31:08 -0500</pubDate>

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					<p><a href="http://irrationalgames.com/members/coldcall/" rel="nofollow">coldcall</a> commented on the blog post <a href="http://irrationalgames.com/insider/freedom-force-weekend-deal-on-steam/#comment-3511" rel="nofollow">Freedom Force Weekend Deal on Steam</a> <span class="time-since"></span><br />
<blockquote>Can anyone comment on how the Steam version of XCOM 1 plays?<br />
Do you need dosbox or has it been re-engineered to work straight off a vista box?<br />
One more question, i&#8217;ve never played Freedom Force, cany anyone point me to a fair review?<br />
Thanks
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				<guid>http://irrationalgames.com/insider/what-might-have-been/</guid>
				<title><![CDATA[coldcall commented on the blog post What Might have Been]]></title>
				<link>http://irrationalgames.com/insider/what-might-have-been/</link>
				<pubDate>Mon, 08 Feb 2010 06:24:49 -0500</pubDate>

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					<p><a href="http://irrationalgames.com/members/coldcall/" rel="nofollow">coldcall</a> commented on the blog post <a href="http://irrationalgames.com/insider/what-might-have-been/#comment-3506" rel="nofollow">What Might have Been</a> <span class="time-since"></span><br />
<blockquote>mcwizardry,<br />
Well thanks but it seems i have won an achievement for most voted down post <img src='http://irrationalgames.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /><br />
By the way, i was thinking about how one can program the &#8220;reaction&#8221; stat into a non-turn based combat system.<br />
For instance in ME2, one of the few cool things in my opinion is that the baddies try to [...]
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											<p>Comments: 0</p>
					
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				<guid>http://irrationalgames.com/insider/what-might-have-been/</guid>
				<title><![CDATA[coldcall commented on the blog post What Might have Been]]></title>
				<link>http://irrationalgames.com/insider/what-might-have-been/</link>
				<pubDate>Sat, 06 Feb 2010 06:02:20 -0500</pubDate>

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					<p><a href="http://irrationalgames.com/members/coldcall/" rel="nofollow">coldcall</a> commented on the blog post <a href="http://irrationalgames.com/insider/what-might-have-been/#comment-3496" rel="nofollow">What Might have Been</a> <span class="time-since"></span><br />
<blockquote>Okay, I&#8217;ve registered here just to post this comment, because i came across a rumour from a source i trust re computer games stating that Irrational are in fact working on the next XCOM.<br />
I know Mr Levine claims he is the biggest XCOM fan ever but he is quite wrong about that. I am !<br />
Because [...]
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				<guid>http://irrationalgames.com/activity/p/45621/</guid>
				<title><![CDATA[coldcall became a registered member]]></title>
				<link>http://irrationalgames.com/activity/p/45621/</link>
				<pubDate>Sat, 06 Feb 2010 05:38:04 -0500</pubDate>

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					<p><a href="http://irrationalgames.com/members/coldcall/" rel="nofollow">coldcall</a> became a registered member <span class="time-since"></span></p>
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