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20 replies | 738 views | +57 rating | February 11, 2010 11:48am | ||||
plasmidswhat about the secret plasmid in bioshock 2 |
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Link | March 06, 2010 10:34am | ||||
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What secret plasmid? |
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Link | March 06, 2010 10:39am | ||||
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Exactly. |
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Link | April 26, 2010 10:51am | ||||
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If you are talking about the plasmid at the very end of the game, I found it odd. Who designed that plasmid? For what use?If a splicer ever got their hands on it... well that would be horrific for Lamb and her crew. |
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Link | April 29, 2010 6:30pm | ||||
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I got the impression that it was more of a game mechanic/progression tool thrown in by the designers than anything else. A bit bland really. Didn't feel plasmid-y. |
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Link | April 30, 2010 7:52am | ||||
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If its the one I'm thinking of the ability to call Eleanor then it was a pretty useless one, maybe used it twice since she seemed to always show up on her own anyways |
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Link | May 24, 2010 2:24am | ||||
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I was a bit confused by it, to be honest. It didn't seem entirely necessary, nor did It seem to make much sense story-wise, seeing as how they had only just become a...you know. |
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Link | June 02, 2010 4:05am | ||||
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When I read the first post I originally thought of the unstable teleportation plasmid. |
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Link | August 12, 2010 2:08pm | ||||
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I thought it was a bit cheap. On my hard playthrough I found that I would continually summon her to do all the work for me, this way I could conserve ammo and health. |
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Link | August 13, 2010 11:05pm | ||||
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That plasmid is broken! way to overpowered if you ask me. |
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Link | August 27, 2010 4:05pm | ||||
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I never used it. I mean, I only played the game once on medium difficulty, but I still never bothered with it. From what I'm reading, it must've been fairly useful...almost TOO useful. Maybe if I play the game again...and on hard difficulty, I'll try the plasmid out. |
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Link | August 28, 2010 1:47pm | ||||
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It was usefull on the hard difficulty when you where going for the Brass balls trophy. |
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Link | September 01, 2010 9:28pm | ||||
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Wait, you guys aren't talking about the ACTUAL secret plasmid? You know, the Unstable Teleport Plasmid? |
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Link | September 01, 2010 10:44pm | ||||
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THAT IS THE MOST COOLEST THING EVER |
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Link | September 04, 2010 10:29pm | ||||
I guess that would be secret, yeah. Actually, none of the plasmids in the game were actually "secret," considering we knew the name of all of them...and most new they existed, haha. |
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Link | September 06, 2010 1:38pm | ||||
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I thought it was cool....was pretty disappointed when I went through all that just to recieve Vending Expert 2. |
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Link | September 06, 2010 1:40pm | ||||
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***Spoiler*** Also referring to Big Sister plasmid, I think it was a good and bad choice to put in game. Bad because hardest difficulty was easy enough without her at your every command, and good because it really gave you a feeling of trying to Escape Rapture together. |
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Link | September 11, 2010 9:21pm | ||||
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I only uesd it the first time i played the game as it was kind of part of the story; the second time i didn't use it once. It was over powered |
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Link | September 22, 2010 3:47pm | ||||
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Ahhh, I need to get a strategy guide and beat this game. |
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Link | September 24, 2010 11:50pm | ||||
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i loved it. i mean i spent the whole game cowering in fear of the big sisters and longing to be with Elinore and in the end i had no one to fear and i was constantly with Elinore working together to escape a dying rapture and save the little sisters. i absolutely freaking loved it!!! |
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Link | October 28, 2010 11:30pm | ||||
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i think it was kind of useful and a bit a waste of time imean it did all the work for you and it took out the tougher splicers |
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